Rules & Rosters

๐ Fall Classic Tournament Rules
๐ Tournament Overview
The Fall Classic runs over two days.
- Teams typically play 2 games on Saturday and at least 1 game on Sunday.
- The top 2 teams in each bracket (or the top team if there are multiple brackets) advance to the final.
- Trophies and medals are awarded to the top 2 finishers.
๐ Check-In & Credentials
Registration
- All registration must be completed online via GotSport.
- Teams must upload:
- Official roster (via a US Youth Soccerโaffiliated carding program)
- Player passes
- Release of Liability form
- All materials must be submitted 5 days prior to the tournament.
- Once a roster is submitted, no changes are allowed.
Credentials
At mandatory online check-in, each team must provide:
- Valid roster (from USYS, US Club Soccer, or league)
- Proper travel documentation (if applicable)
Player Rules
- Players may only play for one team in the tournament.
- Each player must have a unique jersey number and may not change numbers or jerseys after registration.
- Violations may result in match forfeiture.
Guest Players
- Teams may use up to 7 guest players, provided all use the same sanctioning body (USYS or US Club Soccer).
- Mixing card types (USYS/US Club) is not allowed.
- USYS State Associations may differ, but all players must hold the same sanctioning body cards.
โฝ Rules of Play
- FIFA Laws of the Game apply as modified by USYS and MSYSA.
- No deliberate heading allowed for U11 and younger.
- If heading occurs, play stops and restarts with an indirect free kick.
Game Duration
| Age Group | Format | Halves | Ball Size |
|---|---|---|---|
| U8 โ U10 | 7v7 | 2 ร 25 min | 4 |
| U11 โ U12 | 9v9 | 2 ร 25 min | 4 |
| U13 โ U15 | 11v11 | 2 ร 30 min | 5 |
- Preliminary games: No overtime.
- Win = 3 pts | Tie = 1 pt | Loss = 0 pts
- Elimination games: Ties go straight to penalty kicks.
- Build-out lines are used for U8โU10.
- Halftime: 5 minutes.
Match Reports
Coaches/managers must verify the official match report (scores, cautions, send-offs) immediately after each match.
๐ข Tie-Breakers
If teams are tied in points, advancement is determined by:
- Goal difference (overall)
- Most goals scored
- Head-to-head result
- Least penalty points (yellow = 1, red = 2)
- Tournament Managerโs decision
๐ Tournament Format
- 4 teams: Top 2 โ Final
- 8 teams: Top 2 from each bracket โ Semifinals
- 12 teams: 1st place in each bracket + 1 wild card โ Semifinals
- 16 teams: Either 1st place โ Semifinals, or top 2 โ Quarterfinals (at Tournament Managerโs discretion)
- 20+ teams: 1st place + applicable wild cards โ Quarterfinals
Note: Wild card pairings are adjusted to avoid same-bracket rematches in the first elimination round.
๐ฝ Game Check-In & Conduct
- Referees perform player safety checks before each match.
- Managers must have:
- Medical release forms for all players
- Laminated player cards
- Referees and field marshals handle official game cards.
Substitutions
- Unlimited substitutions with referee approval, at any stoppage in play (per USYSA Rule 302).
Player Equipment
- Referees determine safety/suitability of equipment.
- Shin guards required for all players.
๐ฉโ๐ซ Coaching & Sideline Conduct
Coaches are responsible for players, substitutes, and spectators.
Coaching is permitted only if:
- No mechanical devices are used
- Instructions are positive and instructive
- Coaches remain within 10 yards of the halfway line
- No derogatory or disruptive behavior occurs
๐ฅ Cautions & Ejections
- 2 yellow cards in one match = red card (ejection).
- Ejected player: cannot be replaced; suspended for next game.
- Violent conduct/serious foul play = suspension for 2 games.
- Coach ejection = same suspension rules as players.
- Coaches under suspension may not have contact with team and must be out of sight and sound of the field.
- Repeated or serious offenses may trigger a Disciplinary Committee hearing.
๐ซ Suspensions, Terminations & Injuries
- If a match is suspended (e.g., weather), it may resume if time allows before the next scheduled game.
- If terminated for misconduct, the offending team may be removed from the tournament.
- Injury delays: referee may add time, but not if it affects later games.
โ๏ธ Tournament Competition Rules
Referee Decisions
Referee decisions regarding facts of play are final.
Determining Winners
- Champions: awarded trophies & medals
- Runners-up: awarded medals
Home & Away
- Home team = first on schedule
- Home wears light jerseys, away wears dark
- If color conflict: home team changes
- Home team provides game ball
- Home kicks off; away chooses direction
- No coin toss
๐จโ๐ฉโ๐ง Spectator Guidelines
- Spectators sit on the opposite side from teams.
- Spectators should stay on their teamโs half and mirror their side.
- No switching sides at halftime.
- Teams and spectators must not mix.
Respect the Refs
- Team officials are responsible for spectator behavior.
- Abuse or failure to control spectators can result in:
- Team forfeit
- Expulsion from tournament
- Spectator bans
โ Forfeits
A team will forfeit if:
- Not ready to play (with minimum eligible players, coach, and cards) within 5 minutes of scheduled kickoff.
- Game is terminated due to misconduct.
Teams may mutually agree to play a shortened friendly if players arrive after a forfeit.
๐ซ Protests & Disputes
- No protests allowed.
- On-field conduct is governed by the referee.
- Off-field disputes are settled by the Tournament Director, and decisions are final.
๐๏ธ Guest Teams
Guest teams may be accepted to fill late vacancies in divisions.
